Countries


List of examples:

Countries

Creating a new country




// Creates a new country object
CountryInfo newCountry = new CountryInfo();

// Sets the country properties
newCountry.CountryDisplayName = "New country";
newCountry.CountryName = "NewCountry";

// Saves the new country into the database
CountryInfoProvider.SetCountryInfo(newCountry);


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Updating an existing country




// Gets the country
CountryInfo updateCountry = CountryInfoProvider.GetCountryInfo("NewCountry");
if (updateCountry != null)
{
    // Updates the country properties
    updateCountry.CountryDisplayName = updateCountry.CountryDisplayName.ToLower();

    // Saves the change to the database
    CountryInfoProvider.SetCountryInfo(updateCountry);
}


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Updating multiple countries




// Gets all countries whose name starts with 'NewCountry'
var countries = CountryInfoProvider.GetCountries().WhereStartsWith("CountryName", "NewCountry");

// Loops through individual countries
foreach (CountryInfo country in countries)
{                   
    // Updates the country properties
    country.CountryDisplayName = country.CountryDisplayName.ToUpper();

    // Saves the change to the database
    CountryInfoProvider.SetCountryInfo(country);
}


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Deleting a country




// Gets the country
CountryInfo deleteCountry = CountryInfoProvider.GetCountryInfo("NewCountry");

if (deleteCountry != null)
{
    // Deletes the country
    CountryInfoProvider.DeleteCountryInfo(deleteCountry);
}


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States

Creating a new state under a country




// Gets the country
CountryInfo country = CountryInfoProvider.GetCountryInfo("NewCountry");
if (country != null)
{
    // Creates a new state object
    StateInfo newState = new StateInfo();

    // Sets the state properties
    newState.StateDisplayName = "New state";
    newState.StateName = "NewState";
    newState.CountryID = country.CountryID;

    // Saves the new state into the database
    StateInfoProvider.SetStateInfo(newState);
}


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Updating an existing state




// Gets the state
StateInfo updateState = StateInfoProvider.GetStateInfo("NewState");
if (updateState != null)
{
    // Updates the state properties
    updateState.StateDisplayName = updateState.StateDisplayName.ToLower();

    // Saves the change to the database
    StateInfoProvider.SetStateInfo(updateState);
}


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Updating multiple states




// Gets the parent country of the states
CountryInfo country = CountryInfoProvider.GetCountryInfo("NewCountry");
if (country != null)
{
    // Gets a collection of states within the parent country
    var states = StateInfoProvider.GetCountryStates(country.CountryID);

    // Loops through individual states
    foreach (StateInfo state in states)
    {                       
        // Updates the state properties
        state.StateDisplayName = state.StateDisplayName.ToUpper();

        // Saves the change to the database
        StateInfoProvider.SetStateInfo(state);
    }
}


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Deleting a state




// Gets the state
StateInfo deleteState = StateInfoProvider.GetStateInfo("NewState");

if (deleteState != null)
{
    // Deletes the state
    StateInfoProvider.DeleteStateInfo(deleteState);
}


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